Because the whole process is very long,
I have disassembled and demonstrated the characteristics and some important functions of each key step.
I created on the desktop of Md, and the Boolean in Md is one of my favorite functions. Without considering the topology, I can edit the model intuitively and quickly
Almost all parts are made of this smart material
The custom brush is used to paint the melted part, which is suitable for plastic, metal and other materials. This is an optimized version of the melting brush made of chocolate before
The broken glass material obtained in Assets is mapped with Painter's Warp Projection
During or after the production, I am used to sending it to Stager to check my effects. This process does not require too much operation. In addition, Stager provides ray tracing, which makes it easy for me to verify the effects in various environments
Importing external models is the same as importing external textures before, which can be done by dragging