Website powered by

The Substance ecosystem in high heels

I'd like to attempt to showcase the Substance3D ecosystem within the texture design workflow through a small case.
This is also my favorite and most commonly used design approach.
I will determine the workload and objectives of each step based on the project goals.
In this case, I only used a simple medium-poly 3D model to achieve various final versions, demonstrating the powerful role that different applications of Substance play in different stages.